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| Server (bool spawnThread, int listenPort, unsigned readBufSize=0, unsigned sendBufSize=0) |
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virtual | ~Server () |
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virtual void | run () |
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| Runnable (bool spawnThread, RUN_FN(*runFn)) |
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| Runnable (bool spawnThread, RUN_FN(*runFn), int priority) |
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virtual | ~Runnable () |
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void | blockForever () |
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void | spawn () |
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virtual void | timeOutAction () |
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virtual void | readClientData (NetHandler &handler) |
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virtual void | acceptClientAction () |
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virtual void | checkOtherFds () |
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void | sendClientData (NetDat &dat) |
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void | setReadBufSize (unsigned size) |
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void | setSendBufSize (unsigned size) |
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void | setTimeOutSeconds (unsigned int seconds) |
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virtual void | broadcastReady () |
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void | spawn (void *arg) |
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Server::Server |
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bool |
spawnThread, |
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int |
listenPort, |
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unsigned |
readBufSize = 0 , |
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unsigned |
sendBufSize = 0 |
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) |
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Constructor for serial connections
....................................................................... Constructor for a serial connection
Destructor.
....................................................................... Destructor.
void Server::run |
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void |
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virtual |
Block in select
....................................................................... Block in select
void Server::sendClientData |
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NetDat & |
dat | ) |
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protected |
....................................................................... Method to send data to all connected clients
FdSet gcp::util::Server::fdSet_ |
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protected |
The set of sockets to be watched
The documentation for this class was generated from the following files:
- gcpCbass/util/common/Server.h
- gcpCbass/util/common/Server.cc